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Madness project nexus 2 unarmed
Madness project nexus 2 unarmed












madness project nexus 2 unarmed

It depends heavily on immersive & tactical combat, on-your-feet decision making, a massive selection of weapons, and a pretty heavy dose of comic blood and violence. Madness: Project Nexus 2 is a sidescrolling/birds-eye Run n' Gun game.

madness project nexus 2 unarmed

So, let's get to the more exciting stuff and talk about this new game I'm making! We'd barely created the experience we'd intended by the time it went belly-up on us. It did surprisingly well for what it was, but I'm sure I don't have to explain to you guys how limited Flash is in both capability and scope.

  • Hank's design in MADNESS: Project Nexus is based on his ninja design from Madness Combat 7: Consternation.The game I'm working on is a sequel to a browser-based Flash game a good friend of mine and I created over on Newgrounds a couple years back (which was in turn based on his Newgrounds cartoon series, Madness Combat).
  • He only barely beats Hofnarr, who only has 11 seconds worth.

    madness project nexus 2 unarmed

    Hank has the least amount of voice lines out of any character, with only 7 seconds worth.Without the armor, he was looking like a basic grunt. Before the version Beta 1.13.e, Hank did not have the Metal Jaw or his exclusive head textures.In fact, he's so good he developed his own fighting style (He has special animations for unarmed combat).

    madness project nexus 2 unarmed

    Hank is also very good at unarmed combat. Thanks to his Nimble vocation, he can go through vents such as the one in Power Play or Seeking Asylum. He is also over-confident to the point of suicidal, as seen during his multiple encounters with Gestalt, claiming he can "take him" despite the fact the Gestalt is far beyond his limits. He is extremely rude, rarely if ever being polite to someone unless he wants something from them. He also is rather indifferent to them as well, as seen when he couldn't tell Deimos and Sanford apart, asking which one was "the funny one". He constantly berates his teammates for perceived incompetence despite the fact he constantly ditches them, referenced by the fact that the Seeking Asylum's security system outright says that Hank has a lack of cooperative tendencies. Hank's one life purpose is killing, and he will not stop for anyone or anything that gets in the way.

  • Alternate Outfit - 1 Bonus Corpus Block.
  • Each outfit gives him a different amount of bonus Corpus Blocks. Hank has 2 different outfits he can unlock and wear in the Story Mode.














    Madness project nexus 2 unarmed